2022-09-24

I captured a cool “low render distance” shot a couple days ago

 That’s what the boys used to call it when the fog rolled in.  It goes back to video games and settings you could control to improve the speed vs. quality of the graphics.  If the further away graphics weren’t rendered, it would speed the game up.  If you got too aggressive, you would notice it by not being able to see far enough.  That effect was called low render distance.  Perfectly applied. Haha.



No comments: